Specializing in Unity, Unreal Engine, and Multiplayer Game Development
I'm a passionate game developer with extensive experience in creating engaging and immersive gaming experiences. My expertise spans across multiple game engines and genres, with a special focus on multiplayer game development.
I specialize in building complex multiplayer systems using industry-leading networking solutions like Fusion, Mirror, and custom server architectures. My work includes everything from mobile games to large-scale MMORPGs, real-time strategy games, and action RPGs.
Whether it's optimizing performance for mobile platforms, designing scalable server architectures, or creating engaging gameplay mechanics, I bring a comprehensive skill set to every project.
Pax Dei is a social sandbox massively multiplayer online game (MMO) set in a fantasy world inspired by medieval legends. Role: Senior Game Developer for Infrastructure and Combat Systems
Competitive mobile PVP game with real-time multiplayer battles and engaging gameplay mechanics. Built with Unity for cross-platform mobile deployment. Role: Senior Game Developer for Infrastructure and Combat Systems
Create your dino chief, lead your tribe. Survive waves of enemies, explore and settle on foreign islands. Turn-based strategy game with simulation elements. Build, expand, and defend your tribe against extinction! Role: Senior Game Developer for Infrastructure and Combat Systems
Browser-based strategy MMO game developed for web platforms. Features real-time multiplayer interactions, scalable server architecture, and cross-platform compatibility. Built with modern web technologies including Phaser.js, Node.js, and WebSocket for seamless gameplay experience. Role: Senior Game Developer for Infrastructure and Combat Systems
Fast-paced action RPG featuring skill trees, loot systems, and cooperative multiplayer gameplay. Developed with Unity and Fusion networking for seamless multiplayer experiences. Combines real-time combat with strategic character progression and exploration. Role: Senior Game Developer for Infrastructure and Combat Systems
I'm always open to discussing new projects, creative ideas, or opportunities to be part of your team.